Critically Correct has been stagnant for quite a while, and for that I apologize. I attribute this to the following things:
The new BrandonBruno.com - When this blog was the landing portal for my domain name it was my face to the world. Now that I am beginning to host my own content directly, I have been pouring a ton of time and resources into making that new portal as spiffy as possible. Besides providing access to everything online that I consider important, it will also serve as a hub for my career - my resume and my project portfolio, for example.
Games, Games, and oh, Games - About two months ago, after a summer of learning the LAMP stack, I dove back into gaming and should have looked before I leapt. In one weekend I purchased an XBox 360, discovered Minecraft, and fell in love with a bunch of old games (Doom 64, Hydro Thunder, Thief 2). Minecraft has been the biggest time-sink in my life since Guitar Hero II in 2006, and I have easily lost more than a hundred hours of my time to this game so far. I have managed to finish my first Xbox 360 game, Red Dead Redemption, which was an experience worth every penny. Now I have Fable II to play through, so I will be busy with console gaming for quite some time. It feels good to be back in black.
So there it is: new projects and tons of games have kept me from blogging on a regular basis. Sometime before 2010 is up I will be totally finished with the new BrandonBruno.com site and will return my attention - and weekly updates - to Critically Correct.
In the meantime, I have a few cool new changes in the pipeline!
New Development Projects and Yola
In March of this year I became disenchanted with Facebook due to its constant privacy gaffes - my data is mine, dammit, and I want full control over it. My motto was (and still is) very simple: "Don't trust anything that I didn't write myself." So I set out to recreate Facebook for myself and my close friends - codenamed Yola - and it is nearing a beta release stage. Yola 1.0 is essentially feature-complete (think Twitter meets Facebook Photos) and will be rolled out for testing sometime in November.
As I push Yola into this less-intensive stage of development, I am looking to begin several smaller development projects. The first one, a game concept, is huge - I want to prototype it as fast as possible and get feedback. I have studied the concept for it countless times and honestly believe I have a winner on my hands, but I am only one man and do not have the time to fully develop a prototype for it yet. Perhaps in 2011.
In the meantime, I am going to shift from PHP and web technologies to learn a bit of client-server networking by writing a simple IM client and server in C# / .NET / Mono. This will be my holiday project and may even spawn some integration into Yola down the road.
CodeMash 2.0.1.1
This coming January 12, 13, and 14th I will be in Sandusky, Ohio for CodeMash 2011. CodeMash is a technology conference with dozens of sessions, speakers, and plenty of industry-level networking. This is "the next big thing" for me, so I am looking forward to spending an extended weekend in Sandusky. Check out www.codemash.org for all the details.
Android in 2011
I am eligible for a new subsidized phone from Verizon in mid-2011. Thanks to plenty of tasty-looking Android phones, the possibility of the iPhone coming to Verizon, and new, tiered-but-affordable data plans now available, I will finally be making the leap to a smartphone - probably Android - next summer. This is mostly a personal achievement for me. I get by just fine without a data phone in my pocket - hell, text messaging even annoys the hell out of me sometimes - but it will be infinitely cool to have access to the Internet anywhere I go.
B3 out.